Tight bounds for selfish and greedy load balancing

From MaRDI portal
Publication:644806

DOI10.1007/s00453-010-9427-8zbMath1237.91049OpenAlexW2041462779MaRDI QIDQ644806

Panagiotis Kanellopoulos, Luca Moscardelli, Christos Kaklamanis, Michele Flammini, Ioannis Caragiannis

Publication date: 7 November 2011

Published in: Algorithmica (Search for Journal in Brave)

Full work available at URL: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.727.1152




Related Items (35)

Unnamed ItemOn Stackelberg Strategies in Affine Congestion GamesA Selective Tour Through Congestion GamesOn the performance of mildly greedy players in cut gamesSocial context congestion gamesReducing price of anarchy of selfish task allocation with more selfishnessPrice of anarchy for parallel link networks with generalized mean objectiveInefficiency of pure Nash equilibria in series-parallel network congestion gamesThe power of one evil secret agentScheduling games with rank-based utilitiesUsing Temporal Dummy Players in Cost-Sharing GamesExact price of anarchy for weighted congestion games with two playersUnnamed ItemThe price of stability for undirected broadcast network design with fair cost allocation is constantTight Bounds for Online Vector SchedulingOn approximate pure Nash equilibria in weighted congestion games with polynomial latenciesNon-atomic one-round walks in congestion gamesComputation and efficiency of potential function minimizers of combinatorial congestion gamesThe impact of social ignorance on weighted congestion gamesCongestion games with priority-based schedulingA unifying tool for bounding the quality of non-cooperative solutions in weighted congestion gamesThe price of anarchy of affine congestion games with similar strategiesLoad rebalancing games in dynamic systems with migration costsDecentralized utilitarian mechanisms for scheduling gamesUnnamed ItemCost-sharing games in real-time scheduling systemsGreedy is optimal for online restricted assignment and smart grid scheduling for unit size jobsCost-sharing games in real-time scheduling systemsOn Approximate Pure Nash Equilibria in Weighted Congestion Games with Polynomial LatenciesOn Stackelberg strategies in affine congestion gamesThe Price of Stability of Weighted Congestion GamesThe Price of Stability of Weighted Congestion GamesSome anomalies of farsighted strategic behaviorOn the sequential price of anarchy of isolation gamesPerformance guarantees of local search for minsum scheduling problems



Cites Work


This page was built for publication: Tight bounds for selfish and greedy load balancing