Decision and game theory for security. Second international conference, GameSec 2011, College Park, MD, Maryland, USA, November 14--15, 2011. Proceedings
DOI10.1007/978-3-642-25280-8zbMath1225.68008arXiv1111.4504OpenAlexW2950516595MaRDI QIDQ645930
Publication date: 10 November 2011
Published in: Lecture Notes in Computer Science (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1111.4504
change-point problemssimple gamequickest detectionsequential detectionmajority voting rulemonotone voting strategyvoting stopping rule
Network design and communication in computer systems (68M10) Applications of game theory (91A80) Proceedings of conferences of miscellaneous specific interest (00B25) Proceedings, conferences, collections, etc. pertaining to computer science (68-06) Proceedings, conferences, collections, etc. pertaining to game theory, economics, and finance (91-06) Other game-theoretic models (91A40) Computer system organization (68M99) Probability in computer science (algorithm analysis, random structures, phase transitions, etc.) (68Q87)
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- Probability Maximizing Approach for Quickest Detection Problem with Complicated Markov Chain
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