On the complexity of core, kernel, and bargaining set
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Publication:650525
DOI10.1016/J.ARTINT.2011.06.002zbMATH Open1233.91018OpenAlexW2087243523WikidataQ57931574 ScholiaQ57931574MaRDI QIDQ650525
Luigi Palopoli, Enrico Malizia, Gianluigi Greco, Francesco Scarcello
Publication date: 25 November 2011
Published in: Artificial Intelligence (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.artint.2011.06.002
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- The complexity of stochastic games
- The Nucleolus of a Characteristic Function Game
- A taxonomy of complexity classes of functions
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- The assignment game. I: The core
- On the core of linear production games
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- A Linear-Time Algorithm for Finding Tree-Decompositions of Small Treewidth
- On approximately fair cost allocation in Euclidean TSP games
- On some approximately balanced combinatorial cooperative games
- Easy problems for tree-decomposable graphs
- Finite Rationality and Interpersonal Complexity in Repeated Games
- Cooperative facility location games
- The kernel of a cooperative game
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- Totally Balanced Games and Games of Flow
- On the complexity of testing membership in the core of min-cost spanning tree games
- The complexity of facets (and some facets of complexity)
- Efficient algorithms for finding maximum matching in graphs
- On the Complexity of Cooperative Solution Concepts
- Permutation games: Another class of totally balanced games
- Graph minors. III. Planar tree-width
- Algorithmic Aspects of the Core of Combinatorial Optimization Games
- Finding nucleolus of flow game
- Graph Ramsey theory and the polynomial hierarchy
- Power of Natural Semijoins
- On the computational complexity of weighted voting games
- The Cost of Stability in Coalitional Games
- Cost minimization in wireless networks with a bounded and unbounded number of interfaces
- NP-completeness of some problems concerning voting games
- Equilibria, fixed points, and complexity classes
- Matching Games: The Least Core and the Nucleolus
- Traveling salesman games with the Monge property
- The inequalities that determine the bargaining set \({\mathcal M}_ 1^ {(1)}\).
- A Tractable and Expressive Class of Marginal Contribution Nets and Its Applications
- A note on Helly's theorem
- Coalition Structure Generation over Graphs
- Non-Transferable Utility Coalitional Games via Mixed-Integer Linear Constraints
- On the complexity of core, kernel, and bargaining set
- Reasoning about coalitional games
- On the power of structural decompositions of graph-based representations of constraint problems
Cited In (15)
- Complexity results for preference aggregation over (\(m\))CP-nets: Pareto and majority voting
- Constrained coalition formation on valuation structures: formal framework, applications, and islands of tractability
- Complexity of computing the Shapley value in partition function form games
- The complexity of the nucleolus in compact games
- Path cooperative games
- A cooperative game-theoretic approach to the social ridesharing problem
- Answers set programs for non-transferable utility games: expressiveness, complexity and applications
- A novel characterization of the complexity class \(\Theta_k^{\mathrm{P}}\) based on counting and comparison
- Coalitional games induced by matching problems: complexity and islands of tractability for the Shapley value
- Cooperative games with overlapping coalitions: charting the tractability frontier
- On the complexity of core, kernel, and bargaining set
- Characteristic function games with restricted agent interactions: core-stability and coalition structures
- On the use of binary decision diagrams for solving problems on simple games
- The Least-Core and Nucleolus of Path Cooperative Games
- Inconsistency-tolerant query answering for existential rules
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