On minimum vertex bisection of random d-regular graphs
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Publication:6564623
DOI10.1016/J.JCSS.2024.103550MaRDI QIDQ6564623FDOQ6564623
Authors: J. Díaz, Öznur Yaşar Diner, Maria Serna, Oriol Serra
Publication date: 1 July 2024
Published in: Journal of Computer and System Sciences (Search for Journal in Brave)
Cites Work
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- The isoperimetric number of random regular graphs
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- Bounds on the max and min bisection of random cubic and random 4-regular graphs
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- On the bipartition of graphs
- An \(\mathcal{O}(n^4)\) time algorithm to compute the bisection width of solid grid graphs
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- The cook-book approach to the differential equation method
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- Vertex Bisection is Hard, too
- On the parameterized complexity of computing balanced partitions in graphs
- Exact combinatorial branch-and-bound for graph bisection
- Graph partitioning
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- Factors of IID on trees
- LINEAR LAYOUT OF GENERALIZED HYPERCUBES
- Uniform generation of random regular graphs
- Minimum bisection is NP-hard on unit disk graphs
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