Optimizing pathfinding for goal legibility and recognition in cooperative partially observable environments
DOI10.1016/J.ARTINT.2024.104148zbMATH Open1543.68387MaRDI QIDQ6579304FDOQ6579304
Authors: Sara Bernardini, Fabio Fagnani, Alexandra Neacsu, Santiago Franco
Publication date: 25 July 2024
Published in: Artificial Intelligence (Search for Journal in Brave)
Recommendations
- SOLVING ABSTRACT COOPERATIVE PATH-FINDING IN DENSELY POPULATED ENVIRONMENTS
- scientific article; zbMATH DE number 1630132
- A POMDP framework for coordinated guidance of autonomous UAVs for multitarget tracking
- Time-expanded graph-based propositional encodings for makespan-optimal solving of cooperative path finding problems
- A decentralized partially observable Markov decision model with action duration for goal recognition in real time strategy games
reformulationpartial observabilityflow networkspathfindinggoal recognitionmulti-agent path planninggoal legibilityinterpretable agent behavior
Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Agent technology and artificial intelligence (68T42)
Cites Work
- Maximal Flow Through a Network
- Goal recognition through goal graph analysis
- Game-theoretic goal recognition models with applications to security domains
- Expecting the unexpected: goal recognition for rational and irrational agents
- Cost-based goal recognition in navigational domains
- Goal recognition design in deterministic environments
This page was built for publication: Optimizing pathfinding for goal legibility and recognition in cooperative partially observable environments
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q6579304)