Approximation strategy-proof mechanisms for obnoxious facility location on a line
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Recommendations
- Strategy-proof mechanism for obnoxious facility location on a line
- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Mechanisms for obnoxious facility game on a path
- Mechanism design for one-facility location game with obnoxious effects on a line
- Characterizing mechanisms in obnoxious facility game
Cites work
- A note on the location of an obnoxious facility on a network
- Analytical models for locating undesirable facilities
- Characterizing mechanisms in obnoxious facility game
- Location analysis: a synthesis and survey
- Obnoxious Facility Location on Graphs
- On the power of deterministic mechanisms for facility location games
- Strategy-proof location on a network
- Strategyproof approximation of the minimax on networks
- Strategyproof facility location for concave cost functions
Cited in
(18)- Strategy-proof approximation mechanisms for an obnoxious facility game on networks
- Tight efficiency lower bounds for strategy-proof mechanisms in two-opposite-facility location game
- Strategyproof facility location with limited locations
- Optimality of the coordinate-wise median mechanism for strategyproof facility location in two dimensions
- Approximation randomized strategy-proof mechanisms in obnoxious facility game with weighted agents
- Strategy-proof mechanism for obnoxious facility location on a line
- Characterizing mechanisms in obnoxious facility game
- Strategy-proof mechanisms for obnoxious facility game with bounded service range
- Mechanism design for one-facility location game with obnoxious effects on a line
- Approximate mechanism design for distributed facility location
- Facility location games with distinct desires
- Winner-imposing strategyproof mechanisms for multiple facility location games
- Strategyproof facility location in perturbation stable instances
- Strategyproof mechanism design for facility location games with weighted agents on a line
- Linear time optimal approaches for reverse obnoxious center location problems on networks
- The distortion of distributed facility location
- Heterogeneous facility location with limited resources
- Strategy-proof mechanisms for facility location games with many facilities
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