Convex hulls of objects bounded by algebraic curves
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Cites work
- scientific article; zbMATH DE number 4060715 (Why is no real title available?)
- scientific article; zbMATH DE number 43279 (Why is no real title available?)
- scientific article; zbMATH DE number 3511563 (Why is no real title available?)
- scientific article; zbMATH DE number 3620034 (Why is no real title available?)
- scientific article; zbMATH DE number 3055967 (Why is no real title available?)
- A linear algorithm for finding the convex hull of a simple polygon
- A new linear convex hull algorithm for simple polygons (Corresp.)
- Automatic parameterization of rational curves and surfaces. III: Algebraic plane curves
- Convex hulls of piecewise-smooth Jordan curves
- Finding the convex hull of a simple polygon
- Finding the convex hull of a simple polygon in linear time
- Generation of configuration space obstacles: The case of moving algebraic curves
- On finding the convex hull of a simple polygon
- On the Piano Movers problem. II: General techniques for computing topological properties of real algebraic manifolds
- Sorting Points Along an Algebraic Curve
- The Calculation of Multivariate Polynomial Resultants
- Tracing surface intersections
Cited in
(14)- scientific article; zbMATH DE number 1460265 (Why is no real title available?)
- scientific article; zbMATH DE number 2130865 (Why is no real title available?)
- An algebraic algorithm to compute the exact general sweep boundary of a 2D curved object
- \(\alpha\)-concave hull, a generalization of convex hull
- An exact and efficient approach for computing a cell in an arrangement of quadrics
- On computing the convex hull of (piecewise) curved objects
- On determining optimal strategies in pursuit games in the plane
- A CONVEX DEFICIENCY TREE ALGORITHM FOR CURVED POLYGONS
- Curvature formulas for implicit curves and surfaces
- On determining optimal strategies in pursuit games in the plane
- An Output-Sensitive Convex Hull Algorithm for Planar Objects
- On the convex hull of a space curve
- Mean convex hulls and least area disks spanning extreme curves
- Computing pseudotriangulations via branched coverings
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