A linear-time simulation of deterministic d-limited automata
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A linear-time simulation of deterministic \(d\)-limited automata
A linear-time simulation of deterministic \(d\)-limited automata
Cites work
- scientific article; zbMATH DE number 3936519 (Why is no real title available?)
- scientific article; zbMATH DE number 5593330 (Why is no real title available?)
- scientific article; zbMATH DE number 3254906 (Why is no real title available?)
- A Second Course in Formal Languages and Automata Theory
- A generalization of context-free determinism
- Approximating Language Edit Distance Beyond Fast Matrix Multiplication: Ultralinear Grammars Are Where Parsing Becomes Hard!
- Concatenation of inputs in a two-way automaton
- Fast context-free grammar parsing requires fast Boolean matrix multiplication
- General context-free recognition in less than cubic time
- If the current clique algorithms are optimal, so is Valiant's parser
- Limited automata and context-free languages
- Limited automata: properties, complexity and variants
- Linear-time limited automata
- On the translation of languages from left to right
- One-tape, off-line Turing machine computations
- Parsing algorithms with backtrack
- Parsing expression grammars: a recognition-based syntactic foundation
- Regular Closure of Deterministic Languages
- Simulation of two-way pushdown automata revisited
- Theory of one-tape linear-time Turing machines
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