Recommendations
- Visibility queries and maintenance in simple polygons
- Efficient visibility queries in simple polygons
- Visibility polygon queries among dynamic polygonal obstacles in plane
- Query point visibility computation in polygons with holes
- Visibility and ray shooting queries in polygonal domains
- Visibility and Ray Shooting Queries in Polygonal Domains
- Quickest visibility queries in polygonal domains
- Quickest visibility queries in polygonal domains
- Space/query-time tradeoff for computing the visibility polygon
- Computing the visibility graph of points within a polygon
Cites work
- A Pedestrian Approach to Ray Shooting: Shoot a Ray, Take a Walk
- An Optimal Algorithm for Computing Visibility in the Plane
- An efficient algorithm for Euclidean shortest paths among polygonal obstacles in the plane
- Efficient computation of query point visibility in polygons with holes
- Efficient visibility queries in simple polygons
- Efficiently Constructing the Visibility Graph of a Simple Polygon with Obstacles
- THE VISIBILITY COMPLEX
- TRIANGULATING DISJOINT JORDAN CHAINS
- The Robot Localization Problem
- Visibility queries and maintenance in simple polygons
Cited in
(18)- Efficient computation of query point visibility in polygons with holes
- Efficient visibility queries in simple polygons
- Reasoning about visibility
- Query point visibility computation in polygons with holes
- Visibility and ray shooting queries in polygonal domains
- Blocking visibility for points in general position
- Computing the \(k\)-visibility region of a point in a polygon
- Quickest visibility queries in polygonal domains
- Quickest visibility queries in polygonal domains
- Space–Query-Time Tradeoff for Computing the Visibility Polygon
- Visibility and Ray Shooting Queries in Polygonal Domains
- Computing the \(k\)-crossing visibility region of a point in a polygon
- Incremental algorithms to update visibility polygons
- Visibility polygons and visibility graphs among dynamic polygonal obstacles in the plane
- Space/query-time tradeoff for computing the visibility polygon
- Dynamic algorithms for visibility polygons in simple polygons
- Visibility queries and maintenance in simple polygons
- Visibility of disjoint polygons
This page was built for publication: Visibility queries in a polygonal region
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q833709)