Risk-sensitive mean-field-type games with L^p-norm drifts

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Publication:894364

DOI10.1016/J.AUTOMATICA.2015.06.036zbMATH Open1329.91012DBLPjournals/automatica/Tembine15arXiv1505.06280OpenAlexW2097753124WikidataQ69037785 ScholiaQ69037785MaRDI QIDQ894364FDOQ894364


Authors: Hamidou Tembine Edit this on Wikidata


Publication date: 30 November 2015

Published in: Automatica (Search for Journal in Brave)

Abstract: We study how risk-sensitive players act in situations where the outcome is influenced not only by the state-action profile but also by the distribution of it. In such interactive decision-making problems, the classical mean-field game framework does not apply. We depart from most of the mean-field games literature by presuming that a decision-maker may include its own-state distribution in its decision. This leads to the class of mean-field-type games. In mean-field-type situations, a single decision-maker may have a big impact on the mean-field terms for which new type of optimality equations are derived. We establish a finite dimensional stochastic maximum principle for mean-field-type games where the drift functions have a p-norm structure which weaken the classical Lipschitz and differentiability assumptions. Sufficient optimality equations are established via Dynamic Programming Principle but in infinite dimension. Using de Finetti-Hewitt-Savage theorem, we show that a propagation of chaos property with 'virtual' particles holds for the non-linear McKean-Vlasov dynamics.


Full work available at URL: https://arxiv.org/abs/1505.06280




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