Inefficiency of equilibria for scheduling game with machine activation costs
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Recommendations
- Inefficiency analysis of the scheduling game on limited identical machines with activation costs
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- Scheduling games on uniform machines with activation cost
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- An allocation game on two uniform machines with activation cost
Cites work
- scientific article; zbMATH DE number 2038735 (Why is no real title available?)
- Conflicting congestion effects in resource allocation games
- Efficiency analysis of load balancing games with and without activation costs
- Equilibria for two parallel links: the strong price of anarchy versus the price of anarchy
- Strong equilibrium in cost sharing connection games
- The Price of Stability for Network Design with Fair Cost Allocation
- The price of anarchy on uniformly related machines revisited
- The structure and complexity of Nash equilibria for a selfish routing game
- Tight bounds for worst-case equilibria
- Utilitarian resource assignment
- Worst-case equilibria
Cited in
(15)- Inefficiency of equilibria for the machine covering game on uniform machines
- Improved price of anarchy for machine scheduling games with coordination mechanisms
- Efficiency of equilibria in restricted uniform machine scheduling with total weighted completion time as social cost
- An allocation game on two uniform machines with activation cost
- A parallel machine schedule updating game with compensations and clients averse to uncertain loss
- Cost-sharing scheduling games on restricted unrelated machines
- Efficiency analysis with respect to the unit cost objectives in scheduling games
- Efficiency and inefficiency of Nash equilibrium for scheduling games on batching-machines with activation cost
- Inefficiency analysis of the scheduling game on limited identical machines with activation costs
- Coordination mechanisms for scheduling games with machine modification
- Scheduling games on uniform machines with activation cost
- The PoA of Scheduling Game with Machine Activation Costs
- Coordination mechanisms for scheduling games with proportional deterioration
- Integer programming methods to identify Nash equilibrium solutions for platform-based scheduling games
- Inefficiency of Nash equilibrium for scheduling games with constrained jobs: a parametric analysis
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