Ray shooting and intersection searching amidst fat convex polyhedra in 3-space
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Publication:934024
DOI10.1016/J.COMGEO.2007.10.006zbMATH Open1161.68050OpenAlexW2216717618MaRDI QIDQ934024FDOQ934024
Authors: Boris Aronov, Chris Gray, Mark de Berg
Publication date: 29 July 2008
Published in: Computational Geometry (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.comgeo.2007.10.006
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Cites Work
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- The complexity of the free space for motion planning amidst fat obstacles
- Ray Shooting Amidst Spheres in Three Dimensions and Related Problems
- Ray Shooting and Parametric Search
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- New lower bounds for Hopcroft's problem
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Cited In (11)
- A local search algorithm for ray-convex polyhedron intersection
- On ray shooting for triangles in 3-space and related problems
- Title not available (Why is that?)
- Linear data structures for fast ray-shooting amidst convex polyhedra
- 3-D vertical ray shooting and 2-D point enclosure, range searching, and arc shooting amidst convex fat objects
- Decompositions and boundary coverings of non-convex fat polyhedra
- Linear Data Structures for Fast Ray-Shooting Amidst Convex Polyhedra
- Vertical ray shooting for fat objects
- A fast method for obtaining convex combination coefficients
- Title not available (Why is that?)
- Algorithms for ray-shooting and intersection searching
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