Strategy logic
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Publication:979080
DOI10.1016/J.IC.2009.07.004zbMATH Open1205.68197OpenAlexW2912248071MaRDI QIDQ979080FDOQ979080
Authors: Krishnendu Chatterjee, Thomas A. Henzinger, Nir Piterman
Publication date: 25 June 2010
Published in: Information and Computation (Search for Journal in Brave)
Full work available at URL: https://repository.ist.ac.at/56/1/Strategy_logic.pdf
Recommendations
Formal languages and automata (68Q45) 2-person games (91A05) Logic in artificial intelligence (68T27)
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- A logical description of priority separable games
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- Priority promotion with Parysian flair
- Taming strategy logic: non-recurrent fragments
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- Reasoning about Quality and Fuzziness of Strategic Behaviors
- Stackelberg-Pareto synthesis
- The complexity of LTL rational synthesis
- Perspective games
- The Temporal Logic of Coalitional Goal Assignments in Concurrent Multiplayer Games
- Propositional games with explicit strategies
- Robust alternating-time temporal logic
- The complexity of transducer synthesis from multi-sequential specifications
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- Knowing-how under uncertainty
- A logic with revocable and refinable strategies
- The complexity of subgame perfect equilibria in quantitative reachability games
- Multi-player games with LDL goals over finite traces
- Characterization, verification and generation of strategies in games with resource constraints
- Strategy Logic
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- Symbolic verification and strategy synthesis for turn-based stochastic games
- Model Checking Strategic Equilibria
- Quantifying Bounds in Strategy Logic
- Robust equilibria in mean-payoff games
- Solving parity games via priority promotion
- Stability under strategy switching
- Stochastic game logic
- An abstraction-refinement methodology for reasoning about network games
- Results on alternating-time temporal logics with linear past
- Alternating-time temporal logics with linear past
- Structured strategies in games on graphs
- A logical description of strategizing in social network games
- Reasoning about graded strategy quantifiers
- Expressiveness and complexity results for strategic reasoning
- Reasoning about strategies
- Intelligence in strategic games
- Automated temporal equilibrium analysis: verification and synthesis of multi-player games
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- On composition of bounded-recall plans
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- Representing and reasoning about game strategies
- Natural strategic ability
- A Temporal Logic for the Interaction of Strategies
- Graph Games and Reactive Synthesis
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- Model-checking iterated games
- Logics for dynamic epistemic behavioral strategies
- From model checking to equilibrium checking: reactive modules for rational verification
- Reasoning about equilibria in game-like concurrent systems
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- Infinite-duration bidding games
- What makes \textsc{Atl}* decidable? A decidable fragment of strategy logic
- Reasoning about strategies: on the model-checking problem
- Robust worst cases for parity games algorithms
- On the semantics of strategy logic
- Reasoning about causality in games
- Infinite-duration poorman-bidding games
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- Dynamic resource allocation games
- A logic for strategy updates
- Representing strategic games and their equilibria in many-valued logics
- Synthesis of strategies using the Hoare logic of angelic and demonic nondeterminism
- Graded modalities in strategy logic
- Imperfect information in reactive modules games
- Practical verification of multi-agent systems against \textsc{Slk} specifications
- Assume-admissible synthesis
- Automata-theoretic decision of timed games
- Epistemic reasoning about rationality and bids in auctions
- Differential game logic
- On the boundary of behavioral strategies
- Nash equilibrium and bisimulation invariance
- Nash equilibria in symmetric graph games with partial observation
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