Quasi-isometric parameterization for texture mapping
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Cites work
- scientific article; zbMATH DE number 2089623 (Why is no real title available?)
- scientific article; zbMATH DE number 2147460 (Why is no real title available?)
- 10.1162/153244304322972667
- A note on two problems in connexion with graphs
- Hessian eigenmaps: Locally linear embedding techniques for high-dimensional data
- How to Draw a Graph
- INTRINSIC MORPHING OF COMPATIBLE TRIANGULATIONS
- Laplacian Eigenmaps for Dimensionality Reduction and Data Representation
- Mean value coordinates
- Modern multidimensional scaling: theory and applications
- Parameterization of faceted surfaces for meshing using angle-based flattening
- Parametrization and smooth approximation of surface triangulations
Cited in
(7)- Skinning 3D meshes
- Scale Space and PDE Methods in Computer Vision
- scientific article; zbMATH DE number 2064522 (Why is no real title available?)
- Quasi-isometric surface parameterization
- Projective texture atlas and applications
- Parameterization of triangular meshes
- Skeleton-based 3D surface parameterization applied on texture mapping
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