Real and complex monotone communication games
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(7)- Semidefinite network games: multiplayer minimax and complementarity problems
- Hierarchical variational inequality problem for noncooperative game-theoretic selection of generalized Nash equilibrium
- Distributed Nash equilibrium seeking for aggregative games of linear systems subject to unknown disturbances
- Designing edge-based and node-based fully distributed algorithms for aggregative games with the adaptive technique
- Nash equilibrium seeking of monotone N-coalition games
- Distributed Nash equilibrium seeking with disturbances of unknown frequencies for high-order integrators over jointly strongly connected switching networks
- Distributed optimal double-layer formation control for multi-cluster systems by a game-based approach
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