Repeated Games
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Cited in
(79)- Repeated games with one-memory
- Repeated play of potential games
- Acceptable strategy profiles in stochastic games
- On dynamic games with randomly arriving players
- Uniform value for recursive games with compact action sets
- The modified stochastic game
- Perfect information games where each player acts only once
- Continuous-time stochastic games
- Absorbing games with a clock and two bits of memory
- Sunspot equilibrium in positive recursive general quitting games
- Continuity of equilibria for two-person zero-sum games with noncompact action sets and unbounded payoffs
- Geometry of information structures, strategic measures and associated stochastic control topologies
- Parameterized games of perfect information
- Backward induction in games without perfect recall
- Equilibria in multi-player multi-outcome infinite sequential games
- An accretive operator approach to ergodic zero-sum stochastic games
- A differential game on Wasserstein space. Application to weak approachability with partial monitoring
- Asymptotic value in frequency-dependent games with separable payoffs: a differential approach
- A note on Markov perfect equilibria in a class of non-stationary stochastic bequest games
- Hamilton-Jacobi-Isaacs equations for differential games with asymmetric information on probabilistic initial condition
- Reversibility and oscillations in zero-sum discounted stochastic games
- On values of repeated games with signals
- On repeated zero-sum games with incomplete information and asymptotically bounded values
- Correlated equilibria of two person repeated games with random signals
- Recursive games: uniform value, Tauberian theorem and the Mertens conjecture ``\(\mathrm{Maxmin}=\lim v_n=\lim v_\lambda\)
- Operator approach to values of stochastic games with varying stage duration
- A strategic dynamic programming method for studying short-memory equilibria of stochastic games with uncountable number of states
- Existence of value for differential games with incomplete information and signals on initial states and payoffs
- Limit equilibrium payoffs in stochastic games
- Acyclic Gambling Games
- scientific article; zbMATH DE number 16099 (Why is no real title available?)
- Repeated Games Played by Overlapping Generations of Players
- Comparison of information structures for zero-sum games and a partial converse to Blackwell ordering in standard Borel spaces
- Interactive information design
- Dynamic set values for nonzero-sum games with multiple equilibriums
- The folk theorem for repeated games with time-dependent discounting
- Geodesics of minimal length in the set of probability measures on graphs
- Stochastic games
- Expected Utility Maximization with Stochastic Dominance Constraints in Complete Markets
- Limit value of dynamic zero-sum games with vanishing stage duration
- Continuity Properties of Value Functions in Information Structures for Zero-Sum and General Games and Stochastic Teams
- Stochastic games
- Wasserstein Hamiltonian Flow with Common Noise on Graph
- Long information design
- Value‐based distance between information structures
- The optimal way to play the most difficult repeated two-player coordination games
- Solutions for zero‐sum two‐player games with noncompact decision sets and unbounded payoffs
- Two-person zero-sum risk-sensitive stochastic games with incomplete reward information on one side
- Experiments versus distributions of posteriors
- Zero-sum games involving teams against teams: existence of equilibria, and comparison and regularity in information
- Tropical Linear Regression and Mean Payoff Games: Or, How to Measure the Distance to Equilibria
- Three sketches of repetitive games
- Markovian persuasion with two states
- Information design in multistage games
- Splitting games over finite sets
- Empirical approximation of Nash equilibria in finite Markov games with discounted payoffs
- Mertens conjectures in absorbing games with incomplete information
- On Borkar and Young relaxed control topologies and continuous dependence of invariant measures on control policy
- Knowing the informed player's payoffs and simple play in repeated games
- The optimal way to play the most difficult repeated coordination games
- Complete conditional type structures
- Equilibrium trajectories for control systems with heterogeneous dynamics
- The maxmin value of repeated games with incomplete information on one side and tail-measurable payoffs
- Marginal reputation
- Set values of dynamic nonzero sum games and set-valued Hamiltonians
- On game theory and the median voter theorem
- Markovian persuasion with stochastic revelations
- Zero-sum state-blind stochastic games with vanishing stage duration
- Nash equilibria of two-player matrix games repeated until collision
- Interim pre-play communication
- Topology-free type structures with conditioning events
- Trajectories of dynamic equilibrium and replicator dynamics in coordination games
- Bayesian learning in mean field games
- A regularized variance-reduced modified extragradient method for stochastic hierarchical games
- Strategic foundations of efficient rational expectations
- Universal complexity bounds based on value iteration for stochastic mean payoff games and entropy games
- Two-person zero-sum discounted semi-Markov games with incomplete reward information on one side
- Prohibiting repetitions makes playing games substantially harder
- Upper and lower values in zero-sum stochastic games with asymmetric information
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