Sequential equilibria in Bayesian games with communication
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Cites work
- An Approach to Communication Equilibria
- Cheap talk in games with incomplete information.
- Computational Complexity and Communication: Coordination in Two-Player Games
- Correlation without mediation: Expanding the set of equilibrium outcomes by ``cheap pre-play procedures
- Fair Distribution Protocols or How the Players Replace Fortune
- Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model
- Long Cheap Talk
- Multistage Games with Communication
- Optimal coordination mechanisms in generalized principal-agent problems
- Perfect correlated equilibria
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Sequential Equilibria
- Subjectivity and correlation in randomized strategies
- Universal Mechanisms
- Unmediated communication in games with complete and incomplete information.
Cited in
(16)- An integrative approach with sequential game to real-time gate assignment under CDM mechanism
- Sequential equilibria in signaling games
- Self-rejecting mechanisms
- Sequential communication with ex post participation constraints
- Multistage Games with Communication
- Sequential equilibria in signaling games
- Correlated equilibria and communication in games
- Mechanism design with informational punishment
- Perfect implementation
- Flights assignment model of multiple airports based on game theory and CDM mechanism
- Communication games, sequential equilibrium, and mediators
- Interacting mechanisms: a perspective on generalized principal-agent problems
- ``Subjectivity and correlation in randomized strategies: back to the roots
- Privately designed correlated equilibrium
- Mechanism design for acquisition of/stochastic evidence
- Bounding the communication complexity of fault-tolerant common coin tossing
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