Edgebreaker
From MaRDI portal
Software:16304
No author found.
Related Items (46)
The Safari interface for visualizing time-dependent volume data using iso-surfaces and contour spectra ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Schnyder woods for higher genus triangulated surfaces, with applications to encoding ⋮ Computational science and its applications -- ICCSA 2003. International conference, Montreal, Canada, May 18--21, 2003. Proceedings, Part I. ⋮ Efficient Coding of Nontriangular Mesh Connectivity ⋮ Computational science and its applications --- ICCSA 2004. International conference, Assisi, Italy, May 14--17, 2004. Proceedings, Part IV. ⋮ Compressing the Property Mapping of Polygon Meshes ⋮ Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes ⋮ Piecewise Regular Meshes: Construction and Compression ⋮ Unnamed Item ⋮ Graph-Theoretic Concepts in Computer Science ⋮ Optimal coding and sampling of triangulations ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Unnamed Item ⋮ Linear-Time Compression of Bounded-Genus Graphs into Information-Theoretically Optimal Number of Bits ⋮ Unnamed Item ⋮ Compressing isosurfaces generated with marching cubes ⋮ A compact encoding of plane triangulations with efficient query supports ⋮ Lossless compression of predicted floating-point geometry ⋮ Topological mesh operators ⋮ Unnamed Item ⋮ Image‐Based Surface Compression ⋮ Wrap \& Zip decompression of the connectivity of triangle meshes compressed with edgebreaker ⋮ Efficient compression of non-manifold polygonal meshes ⋮ An Information-Theoretic Upper Bound on Planar Graphs Using Well-Orderly Maps ⋮ Dynamically restricted codebook-based vector quantisation scheme for mesh geometry compression ⋮ Succinct representations of planar maps ⋮ Fast reconstruction of Delaunay triangulations ⋮ Linear-time compression of 2-manifold polygon meshes into information-theoretically optimal number of bits ⋮ The vertex-adjacency dual of a triangulated irregular network has a Hamiltonian cycle. ⋮ Quick encoding of plane graphs in \(\log _{2}14\) bits per edge ⋮ A method of 3D modeling and codec ⋮ COMPACT REPRESENTATIONS OF SIMPLICIAL MESHES IN TWO AND THREE DIMENSIONS ⋮ Effects of Noise on Quantized Triangle Meshes ⋮ Geometric compression using Riemann surface structure ⋮ Planar graphs, via well-orderly maps and trees ⋮ Spirale reversi: Reverse decoding of the edgebreaker encoding ⋮ An edgebreaker-based efficient compression scheme for regular meshes ⋮ Reducing Memory Requirements in Scientific Computing and Optimal Control ⋮ A novel 3D mesh compression using mesh segmentation with multiple principal plane analysis ⋮ Edgebreaker on a Corner Table: A Simple Technique for Representing and Compressing Triangulated Surfaces ⋮ Explicit Array-Based Compact Data Structures for Triangulations ⋮ HexaShrink, an exact scalable framework for hexahedral meshes with attributes and discontinuities: multiresolution rendering and storage of geoscience models
This page was built for software: Edgebreaker