Edgebreaker
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Software:16304
swMATH4117MaRDI QIDQ16304FDOQ16304
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Cited In (46)
- Dynamically restricted codebook-based vector quantisation scheme for mesh geometry compression
- Piecewise Regular Meshes: Construction and Compression
- Title not available (Why is that?)
- Compressing isosurfaces generated with marching cubes
- Schnyder woods for higher genus triangulated surfaces, with applications to encoding
- A compact encoding of plane triangulations with efficient query supports
- Geometric compression using Riemann surface structure
- HexaShrink, an exact scalable framework for hexahedral meshes with attributes and discontinuities: multiresolution rendering and storage of geoscience models
- Linear-time compression of 2-manifold polygon meshes into information-theoretically optimal number of bits
- COMPACT REPRESENTATIONS OF SIMPLICIAL MESHES IN TWO AND THREE DIMENSIONS
- Quick encoding of plane graphs in \(\log _{2}14\) bits per edge
- The vertex-adjacency dual of a triangulated irregular network has a Hamiltonian cycle.
- Graph-Theoretic Concepts in Computer Science
- Title not available (Why is that?)
- Succinct representations of planar maps
- Title not available (Why is that?)
- Reducing Memory Requirements in Scientific Computing and Optimal Control
- Image‐Based Surface Compression
- Computational science and its applications -- ICCSA 2003. International conference, Montreal, Canada, May 18--21, 2003. Proceedings, Part I.
- A novel 3D mesh compression using mesh segmentation with multiple principal plane analysis
- Computational science and its applications --- ICCSA 2004. International conference, Assisi, Italy, May 14--17, 2004. Proceedings, Part IV.
- The Safari interface for visualizing time-dependent volume data using iso-surfaces and contour spectra
- Wrap \& Zip decompression of the connectivity of triangle meshes compressed with edgebreaker
- Optimal coding and sampling of triangulations
- A method of 3D modeling and codec
- Title not available (Why is that?)
- Fast reconstruction of Delaunay triangulations
- Planar graphs, via well-orderly maps and trees
- Title not available (Why is that?)
- Lossless compression of predicted floating-point geometry
- Topological mesh operators
- Orderly spanning trees with applications to graph encoding and graph drawing
- Spirale reversi: Reverse decoding of the edgebreaker encoding
- Explicit Array-Based Compact Data Structures for Triangulations
- An Information-Theoretic Upper Bound on Planar Graphs Using Well-Orderly Maps
- Effects of Noise on Quantized Triangle Meshes
- Efficient Coding of Nontriangular Mesh Connectivity
- Efficient compression of non-manifold polygonal meshes
- Title not available (Why is that?)
- Title not available (Why is that?)
- Edgebreaker on a Corner Table: A Simple Technique for Representing and Compressing Triangulated Surfaces
- Title not available (Why is that?)
- An edgebreaker-based efficient compression scheme for regular meshes
- Compressing the Property Mapping of Polygon Meshes
- Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes
- Linear-Time Compression of Bounded-Genus Graphs into Information-Theoretically Optimal Number of Bits
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