GM_lib
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swMATH14156MaRDI QIDQ26064FDOQ26064
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Cited In (3)
- Vertex versus pixel based intersection: using the GPU for investigation of surface intersections
- A `marching simplex' algorithm for approximate solution of nonlinear systems of equations and applications to branching of solutions and intersection problems
- Variational calculus and multigrid dynamical programming on expo-rational tensor-product surfaces
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