Maya
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Software:26163
swMATH14258MaRDI QIDQ26163FDOQ26163
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Cited In (14)
- A programming approach for complex animations. I: Methodology.
- Assessment of an isogeometric approach with Catmull-Clark subdivision surfaces using the Laplace-Beltrami problems
- Cohomological learning of periodic motion
- A bobsleigh simulator software
- Application of machine learning in low-order manifold representation of chemistry in turbulent flames
- Automatic Proofs for Formulae Enumerating Proper Polycubes.
- Interference Shaders of Thin Films
- Nitsche's method for a coupling of isogeometric thin shells and blended shell structures
- Tetrisation of Triangular Meshes and Its Application in Shape Blending
- 2D face recognition based on supervised subspace learning from 3D models
- 3D printing for mathematical visualisation
- Rendering Pacioli's rhombicuboctahedron
- A versatile sharp interface immersed boundary method for incompressible flows with complex boundaries
- Photorealistic visualization and fluid animation: coupling of Maya with a two-phase Navier-Stokes fluid solver
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