Succinct progress measures for solving parity games
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(48)- A brief excursion to parity games
- Solving parity games via priority promotion
- Improving parity games in practice
- Quasipolynomial computation of nested fixpoints
- Bounded game-theoretic semantics for modal mu-calculus
- Finite-state strategies in delay games
- Robust worst cases for parity games algorithms
- Synthesizing optimally resilient controllers
- Winning Regions of Pushdown Parity Games: A Saturation Method
- scientific article; zbMATH DE number 7445162 (Why is no real title available?)
- Finite-state strategies in delay games
- A comparison of BDD-based parity game solvers
- scientific article; zbMATH DE number 1500523 (Why is no real title available?)
- The complexity of all-switches strategy improvement
- Parity to safety in polynomial time for pushdown and collapsible pushdown systems
- Improvement in small progress measures
- A parity game tale of two counters
- Simple fixpoint iteration to solve parity games
- A recursive approach to solving parity games in quasipolynomial time
- The Theory of Universal Graphs for Infinite Duration Games
- Deciding Parity Games in Quasi-polynomial Time
- scientific article; zbMATH DE number 7533361 (Why is no real title available?)
- Value Iteration Using Universal Graphs and the Complexity of Mean Payoff Games
- scientific article; zbMATH DE number 7559481 (Why is no real title available?)
- On the Way to Alternating Weak Automata
- A faster deterministic exponential time algorithm for energy games and mean payoff games
- Parity Games: Zielonka's Algorithm in Quasi-Polynomial Time
- Register games
- A modal \(\mu\) perspective on solving parity games in quasi-polynomial time
- Solving mean-payoff games via quasi dominions
- Quasipolynomial set-based symbolic algorithms for parity games
- Universal trees grow inside separating automata: quasi-polynomial lower bounds for parity games
- Combinations of Qualitative Winning for Stochastic Parity Games
- Alternating weak automata from universal trees
- Universal algorithms for parity games and nested fixpoints
- Improved complexity analysis of quasi-polynomial algorithms solving parity games
- On-the-fly solving for symbolic parity games
- Complexity results for modal logic with recursion via translations and tableaux
- A quasi-polynomial black-box algorithm for fixed point evaluation
- On the complexity of multi-pushdown games
- The Strahler number of a parity game
- The worst-case complexity of symmetric strategy improvement
- Lookahead games and efficient determinisation of history-deterministic Büchi automata
- Beyond value iteration for parity games: strategy iteration with universal trees
- Real equation systems with alternating fixed-points
- Deciding regular games: a playground for exponential time algorithms
- A direct reduction from stochastic parity games to simple stochastic games
- Improving parity game solvers with justifications
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