Text compression using two-dimensional cellular automata
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Cites work
- \(\sigma\)-game, \(\sigma ^{+}\)-game and two-dimensional additive cellular automata
- CA-based byte error-correcting code
- Design of CAECC - cellular automata based error correcting code
- FRACTAL IMAGE COMPRESSION
- Group Properties of Cellular Automata and VLSI Applications
- scientific article; zbMATH DE number 4070321 (Why is no real title available?)
- scientific article; zbMATH DE number 3750146 (Why is no real title available?)
- Statistical mechanics of cellular automata
- The σ-Game and Cellular Automata
- Two-dimensional cellular automata
- Vector space theoretic analysis of additive cellular automata and its application for pseudoexhaustive test pattern generation
- VLSI architecture of a cellular automata machine
Cited in
(16)- On behavior of two-dimensional cellular automata with an exceptional rule
- Reversibility of linear cellular automata on Cayley trees with periodic boundary condition
- Characterisation of a particular hybrid transformation of two-dimensional cellular automata
- On the irreversibility of Moore cellular automata over the ternary field and image application
- Three-state von Neumann cellular automata and pattern generation
- Structure and reversibility of 2D hexagonal cellular automata
- Reversibility algorithms for 3-state hexagonal cellular automata with periodic boundaries
- 2D Triangular von Neumann Cellular Automata with Periodic Boundary
- The reversibility problem for a family of two-dimensional cellular automata
- The entropy and reversibility of cellular automata on Cayley tree
- The Transition Rules of 2D Linear Cellular Automata Over Ternary Field and Self-Replicating Patterns
- Structure and reversibility of 2D von Neumann cellular automata over triangular lattice
- Self-replicating patterns in 2D linear cellular automata
- Characterization of two-dimensional cellular automata over ternary fields
- Matrix algebraic formulae concerning some exceptional rules of two-dimensional cellular automata
- Garden of Eden configurations for 2-D cellular automata with rule 2460 N
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