The geodesic edge center of a simple polygon
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Cites work
- -nets and simplex range queries
- A linear-time algorithm for computing the Voronoi diagram of a convex polygon
- A linear-time algorithm for the geodesic center of a simple polygon
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- Computing geodesic furthest neighbors in simple polygons
- Computing the geodesic center of a simple polygon
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- Cutting hyperplane arrangements
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- Farthest line segment Voronoi diagrams
- Farthest-polygon Voronoi diagrams
- Fast Algorithms for Finding Nearest Common Ancestors
- Finding the medial axis of a simple polygon in linear time
- Geometric applications of a matrix-searching algorithm
- Geometric approximation algorithms
- scientific article; zbMATH DE number 1749054 (Why is no real title available?)
- scientific article; zbMATH DE number 6876082 (Why is no real title available?)
- scientific article; zbMATH DE number 7559212 (Why is no real title available?)
- Linear Time Algorithms for Two- and Three-Variable Linear Programs
- Linear-Time Algorithms for Linear Programming in R^3 and Related Problems
- Linear-time algorithms for visibility and shortest path problems inside triangulated simple polygons
- Matrix Searching with the Shortest-Path Metric
- On the ball spanned by balls
- On the farthest line-segment Voronoi diagram
- Optimal algorithms for some intersection radius problems
- Optimal shortest path queries in a simple polygon
- Sampling in combinatorial and geometric set systems
- The furthest-site geodesic Voronoi diagram
- The geodesic edge center of a simple polygon
- The geodesic farthest-point Voronoi diagram in a simple polygon
- The Visibility Center of a Simple Polygon
- Visibility and intersection problems in plane geometry
- Voronoi diagrams and Delaunay triangulations
- Voronoi diagrams for a moderate-sized point-set in a simple polygon
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