Transiently consistent SDN updates: being greedy is hard
From MaRDI portal
Abstract: The software-defined networking paradigm introduces interesting opportunities to operate networks in a more flexible, optimized, yet formally verifiable manner. Despite the logically centralized control, however, a Software-Defined Network (SDN) is still a distributed system, with inherent delays between the switches and the controller. Especially the problem of changing network configurations in a consistent manner, also known as the consistent network update problem, has received much attention over the last years. In particular, it has been shown that there exists an inherent tradeoff between update consistency and speed. This paper revisits the problem of updating an SDN in a transiently consistent, loop-free manner. First, we rigorously prove that computing a maximum (greedy) loop-free network update is generally NP-hard; this result has implications for the classic maximum acyclic subgraph problem (the dual feedback arc set problem) as well. Second, we show that for special problem instances, fast and good approximation algorithms exist.
Recommendations
Cited in
(8)- Local checkability, no strings attached: (a)cyclicity, reachability, loop free updates in SDNs
- Automatic synthesis of transiently correct network updates via Petri games
- \textit{Renaissance}: a self-stabilizing distributed SDN control plane using in-band communications
- Scheduling loop-free network updates: it's good to relax!
- Decentralizing SDN policies
- Congestion-free rerouting of flows on DAGs
- Optimizing incremental SDN upgrades for load balancing in ISP networks
- Kaki: efficient concurrent update synthesis for SDN
This page was built for publication: Transiently consistent SDN updates: being greedy is hard
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2835039)