Undecidability of two-dimensional robot games
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Abstract: Robot game is a two-player vector addition game played on the integer lattice . Both players have sets of vectors and in each turn the vector chosen by a player is added to the current configuration vector of the game. One of the players, called Eve, tries to play the game from the initial configuration to the origin while the other player, Adam, tries to avoid the origin. The problem is to decide whether or not Eve has a winning strategy. In this paper we prove undecidability of the robot game in dimension two answering the question formulated by Doyen and Rabinovich in 2011 and closing the gap between undecidable and decidable cases.
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Cited in
(8)- Robot games with states in dimension one
- On decidability and complexity of low-dimensional robot games
- Weighted automata on infinite words in the context of attacker-defender games
- Hyperplane separation technique for multidimensional mean-payoff games
- On robot games of degree two
- Bounding Average-Energy Games
- The complexity of robot games on the integer line
- History-deterministic vector addition systems
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