Finding optimal realignments in sports leagues using a branch-and-cut-and-price approach (Q2505315): Difference between revisions

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Latest revision as of 07:23, 5 March 2024

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Finding optimal realignments in sports leagues using a branch-and-cut-and-price approach
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    Finding optimal realignments in sports leagues using a branch-and-cut-and-price approach (English)
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    4 October 2006
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    Summary: The sports team realignment problem can be modelled as k-way equipartition: given a complete graph \(K_n = (V, E)\), with edge weight \(c_e\) on each edge, partition the vertices \(V\) into \(k\) divisions that have exactly \(S\) vertices, so as to minimise the total weight of the edges that have both endpoints in the same division. In this paper, we discuss solving \(k\)-way equipartition problem using branch-and-price scheme. We demonstrated the necessity of cutting planes for this problem and suggested an effective way of adding cutting planes in the branch-and-price framework. We solved the pricing subproblem as an integer programming problem. Using this method, we found the optimal realignment solution for three major professional sports leagues in North America (basketball, hockey, football). We also present computational results on some larger randomly generated microaggregation problems.
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    graph equipartition
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    branch-and-price
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    clustering
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    microaggregation
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    sports team realignment
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    NBA
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    National Basketball Association
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    National Hockey League
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    NHL
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    National Football League
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    NFL
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    sports leagues
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