An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units (Q488304): Difference between revisions

From MaRDI portal
Changed an Item
Set OpenAlex properties.
 
(2 intermediate revisions by 2 users not shown)
Property / describes a project that uses
 
Property / describes a project that uses: RngStreams / rank
 
Normal rank
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1007/s00607-012-0234-8 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W2065470814 / rank
 
Normal rank

Latest revision as of 00:15, 20 March 2024

scientific article
Language Label Description Also known as
English
An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units
scientific article

    Statements

    An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units (English)
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    26 January 2015
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    GPU
    0 references
    random number generation
    0 references
    normal numbers
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references