An efficient Dijkstra-like labeling method for computing shortest odd/even paths (Q1072571): Difference between revisions

From MaRDI portal
Added link to MaRDI item.
ReferenceBot (talk | contribs)
Changed an Item
 
(2 intermediate revisions by 2 users not shown)
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/0020-0190(85)90094-8 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W2054051522 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4773298 / rank
 
Normal rank
Property / cites work
 
Property / cites work: An analysis of alternative strategies for implementing matching algorithms / rank
 
Normal rank
Property / cites work
 
Property / cites work: A shortest augmenting path method for solving minimal perfect matching problems / rank
 
Normal rank
Property / cites work
 
Property / cites work: Alternate strategies for solving bottleneck assignment problems - analysis and computational results / rank
 
Normal rank
Property / cites work
 
Property / cites work: Maximum matching and a polyhedron with 0,1-vertices / rank
 
Normal rank
Property / cites work
 
Property / cites work: Weakly bipartite graphs and the max-cut problem / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3048571 / rank
 
Normal rank

Latest revision as of 13:09, 17 June 2024

scientific article
Language Label Description Also known as
English
An efficient Dijkstra-like labeling method for computing shortest odd/even paths
scientific article

    Statements

    An efficient Dijkstra-like labeling method for computing shortest odd/even paths (English)
    0 references
    0 references
    1985
    0 references
    The author investigates the problem of determining shortest even (odd resp.) paths in a graph \(G=(V,E)\). First, using the connections between matching and augmenting paths in \(G\), the theory of shortest augmenting path labeling method is developed. It yields \(O(| V|^2)\) procedure for finding the shortest even (odd resp.) path in \(G\) joining two specific nodes \(i\) and \(j\). Secondly, by means of the use of priority queues for storing path labels an \(O(| E| \log | V|)\) labeling method for shortest even paths is described and carefully analyzed.
    0 references
    0 references
    0 references
    0 references
    0 references
    labeling algorithm
    0 references
    shortest odd path
    0 references
    shortest even path
    0 references
    matching
    0 references
    augmenting paths
    0 references
    0 references