Existence of Nash networks in one-way flow models (Q957860): Difference between revisions
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Property / cites work: A Noncooperative Model of Network Formation / rank | |||
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Property / cites work: A note on the characterization of Nash networks / rank | |||
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Property / cites work: Strict Nash networks and partner heterogeneity / rank | |||
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Property / cites work: One-way flow networks: the role of heterogeneity / rank | |||
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Property / cites work: Network formation with heterogeneous players / rank | |||
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Property / cites work: Nash networks with heterogeneous links / rank | |||
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Property / cites work: (Non-)existence and scope of Nash networks / rank | |||
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Latest revision as of 20:46, 28 June 2024
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English | Existence of Nash networks in one-way flow models |
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Existence of Nash networks in one-way flow models (English)
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1 December 2008
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The paper considers the following model of an \(n\)-person noncooperative game \(G\) related to network formation: There is a set \(N=\{1,\ldots, n\}\) of the players. A strategy \(g_i\) of each player \(i\in N\) is to chose a subset \(S(g_i)\subset N\setminus i\) and initiate directed links from all the players from \(S\) to player \(i\). After choosing strategies \(g=(g_1,\ldots,g_n)\) by all the players, network relations among the players are formally represented by a directed graph \((N,E(g))\) whose nodes are the players. For every multistrategy \(g\), it is assumed that player \(i\) receives information of value \(V_{ij}>0\) from player \(j\) if there is a path from \(j\) to \(i\) in \((N,E(g))\), and \(V_{ij}=0\), otherwise. Further, it is assumed that player \(i\) initiating a link to any player \(j\in S(g_i)\), incurs a cost \(c_{ij}\). Using this, for a multistrategy \(g=(g_1,\ldots,g_n)\) the payoff function of player \(i\in N\) in game \(G\) is defined as \(\pi_i(g) = \sum_{j\in N\setminus i}V_{ij} - \sum_{j\in S(g_i)}c_{ij}\). In the paper the authors widely discuss some general assumptions on values \(V_{ij}\) and \(c_{ij}\) (called heterogeneity by values and by players) and show when they guarantee the existence of a Nash equilibrium in game \(G\).
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network formation
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noncooperative game
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\(n\)-person game
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directed graphs
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Nash equilibrium
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