Sufficient conditions for unique stable sets in three agent pillage games (Q2453830): Difference between revisions

From MaRDI portal
Importer (talk | contribs)
Created a new Item
 
ReferenceBot (talk | contribs)
Changed an Item
 
(3 intermediate revisions by 3 users not shown)
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/j.mathsocsci.2014.02.003 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W3122696202 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Committees with farsighted voters: A new interpretation of stable sets / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4280487 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Efficient sets are small / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3277097 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3988082 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3254699 / rank
 
Normal rank
Property / cites work
 
Property / cites work: An Equilibrium-Point Interpretation of Stable Sets and a Proposed Alternative Definition / rank
 
Normal rank
Property / cites work
 
Property / cites work: Pillage and property / rank
 
Normal rank
Property / cites work
 
Property / cites work: Power and efficiency in production pillage games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Stable sets in majority pillage games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Sufficient conditions for unique stable sets in three agent pillage games / rank
 
Normal rank
Property / cites work
 
Property / cites work: A Ramsey bound on stable sets in Jordan pillage games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Using Theorema in the Formalization of Theoretical Economics / rank
 
Normal rank
Property / cites work
 
Property / cites work: A recursive core for partition function form games / rank
 
Normal rank
Property / cites work
 
Property / cites work: A game with no solution / rank
 
Normal rank
Property / cites work
 
Property / cites work: Some Recent Developments in<i>n</i>-Person Game Theory / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4369423 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Pillage games with multiple stable sets / rank
 
Normal rank
Property / cites work
 
Property / cites work: Equilibrium binding agreements / rank
 
Normal rank
Property / cites work
 
Property / cites work: Subsolutions and the Supercore of Cooperative Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Strictly monotonic multidimensional sequences and stable sets in pillage games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3955184 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Contest success functions / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4355894 / rank
 
Normal rank
Property / cites work
 
Property / cites work: N‐person games in partition function form / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5821521 / rank
 
Normal rank
links / mardi / namelinks / mardi / name
 

Latest revision as of 15:17, 8 July 2024

scientific article
Language Label Description Also known as
English
Sufficient conditions for unique stable sets in three agent pillage games
scientific article

    Statements

    Sufficient conditions for unique stable sets in three agent pillage games (English)
    0 references
    0 references
    0 references
    11 June 2014
    0 references
    0 references
    0 references