GPU-based block-wise nonlocal means denoising for 3D ultrasound images (Q2262375): Difference between revisions

From MaRDI portal
RedirectionBot (talk | contribs)
Removed claim: author (P16): Item:Q637457
ReferenceBot (talk | contribs)
Changed an Item
 
(5 intermediate revisions by 4 users not shown)
Property / author
 
Property / author: Xu-Ming Zhang / rank
 
Normal rank
Property / describes a project that uses
 
Property / describes a project that uses: CUDA / rank
 
Normal rank
Property / describes a project that uses
 
Property / describes a project that uses: CUBLAS / rank
 
Normal rank
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1155/2013/921303 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W2030648715 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Nonlocal means-based speckle filtering for ultrasound images / rank
 
Normal rank
Property / cites work
 
Property / cites work: Tapping the supercomputer under your desk: solving dynamic equilibrium models with graphics processors / rank
 
Normal rank
Property / cites work
 
Property / cites work: Parallel implementation of wavelet-based image denoising on programmable PC-grade graphics hardware / rank
 
Normal rank

Latest revision as of 19:45, 9 July 2024

scientific article
Language Label Description Also known as
English
GPU-based block-wise nonlocal means denoising for 3D ultrasound images
scientific article

    Statements

    GPU-based block-wise nonlocal means denoising for 3D ultrasound images (English)
    0 references
    0 references
    0 references
    0 references
    0 references
    16 March 2015
    0 references
    Summary: Speckle suppression plays an important role in improving ultrasound (US) image quality. While lots of algorithms have been proposed for 2D US image denoising with remarkable filtering quality, there is relatively less work done on 3D ultrasound speckle suppression, where the whole volume data rather than just one frame needs to be considered. Then, the most crucial problem with 3D US denoising is that the computational complexity increases tremendously. The nonlocal means (NLM) provides an effective method for speckle suppression in US images. In this paper, a programmable graphic-processor-unit- (GPU-) based fast NLM filter is proposed for 3D ultrasound speckle reduction. A Gamma distribution noise model, which is able to reliably capture image statistics for Log-compressed ultrasound images, was used for the 3D block-wise NLM filter on basis of Bayesian framework. The most significant aspect of our method was the adopting of powerful data-parallel computing capability of GPU to improve the overall efficiency. Experimental results demonstrate that the proposed method can enormously accelerate the algorithm.
    0 references
    0 references
    0 references

    Identifiers