A general framework for analysing multiplayer games in networks using territorial interactions as a case study (Q890719): Difference between revisions

From MaRDI portal
Set OpenAlex properties.
ReferenceBot (talk | contribs)
Changed an Item
Property / cites work
 
Property / cites work: Fixation of strategies for an evolutionary game in finite populations / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Evolution of Cooperation / rank
 
Normal rank
Property / cites work
 
Property / cites work: An analysis of the fixation probability of a mutant on special classes of non-directed graphs / rank
 
Normal rank
Property / cites work
 
Property / cites work: Kleptoparasitic melees -- modelling food stealing featuring contests with multiple individuals / rank
 
Normal rank
Property / cites work
 
Property / cites work: Multi-player matrix games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Evolutionary games on graphs and the speed of the evolutionary process / rank
 
Normal rank
Property / cites work
 
Property / cites work: Evolutionary and asymptotic stability in symmetric multi-player games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Evolutionary games on star graphs under various updating rules / rank
 
Normal rank
Property / cites work
 
Property / cites work: Defence, intrusion and the evolutionary stability of territoriality / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5486447 / rank
 
Normal rank
Property / cites work
 
Property / cites work: THE SPATIAL DILEMMAS OF EVOLUTION / rank
 
Normal rank
Property / cites work
 
Property / cites work: Multi-player games on the cycle / rank
 
Normal rank
Property / cites work
 
Property / cites work: The `hawk-dove' game and the speed of the evolutionary process in small heterogeneous populations / rank
 
Normal rank

Revision as of 01:05, 11 July 2024

scientific article
Language Label Description Also known as
English
A general framework for analysing multiplayer games in networks using territorial interactions as a case study
scientific article

    Statements

    A general framework for analysing multiplayer games in networks using territorial interactions as a case study (English)
    0 references
    0 references
    0 references
    11 November 2015
    0 references
    structured populations
    0 references
    evolution
    0 references
    game theory
    0 references
    territory
    0 references

    Identifiers

    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references