Matrix Newton interpolation and progressive 3D imaging: PC-based computation (Q1609467): Difference between revisions

From MaRDI portal
Changed an Item
Set OpenAlex properties.
 
(3 intermediate revisions by 3 users not shown)
Property / describes a project that uses
 
Property / describes a project that uses: VTK / rank
 
Normal rank
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / cites work
 
Property / cites work: Progressive transmission of images: PC-based computations, using orthogonal matrix polynomials / rank
 
Normal rank
Property / cites work
 
Property / cites work: Matrix cubic splines for progressive 3D imaging / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4718428 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3359644 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Errata to: Two-sided tangential interpolation of real rational matrix functions / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4503103 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q4397840 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q5331504 / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1016/s0895-7177(01)00167-4 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W1992357247 / rank
 
Normal rank

Latest revision as of 10:43, 30 July 2024

scientific article
Language Label Description Also known as
English
Matrix Newton interpolation and progressive 3D imaging: PC-based computation
scientific article

    Statements

    Matrix Newton interpolation and progressive 3D imaging: PC-based computation (English)
    0 references
    15 August 2002
    0 references
    The paper deals with the progressive transmission of 3D images in 2D slices. The scalar scheme of Newton's divided differences \((x,y)\) is extended to \((x,M)\), where \(M\) is an \(r\times s\) matrix of the pixels of a slice. For efficiency linear interpolation is used and a Mathematica code is given. Two experiments on a 450 MHz Pentium III PC illustrate the method.
    0 references
    Newton interpolation
    0 references
    3D imaging
    0 references
    matrix polynomials
    0 references
    image processing
    0 references
    Newton's divided differences
    0 references
    numerical experiments
    0 references
    Mathematica code
    0 references
    0 references
    0 references
    0 references
    0 references

    Identifiers