Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy (Q5459970): Difference between revisions

From MaRDI portal
Created claim: Wikidata QID (P12): Q59818526, #quickstatements; #temporary_batch_1704736726153
Created claim: DBLP publication ID (P1635): conf/sagt/Fotakis08, #quickstatements; #temporary_batch_1731475607626
 
(4 intermediate revisions by 4 users not shown)
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / full work available at URL
 
Property / full work available at URL: https://doi.org/10.1007/978-3-540-79309-0_5 / rank
 
Normal rank
Property / OpenAlex ID
 
Property / OpenAlex ID: W4243400642 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3056948 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Exact Price of Anarchy for Polynomial Congestion Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: The Price of Routing Unsplittable Flow / rank
 
Normal rank
Property / cites work
 
Property / cites work: Tight Bounds for Selfish and Greedy Load Balancing / rank
 
Normal rank
Property / cites work
 
Property / cites work: The price of anarchy of finite congestion games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Selfish Routing in Capacitated Networks / rank
 
Normal rank
Property / cites work
 
Property / cites work: Efficient graph topologies in network routing games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Strong equilibrium in cost sharing connection games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Convergence time to Nash equilibrium in load balancing / rank
 
Normal rank
Property / cites work
 
Property / cites work: The complexity of pure Nash equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: Stackelberg Strategies for Atomic Congestion Games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Automata, Languages and Programming / rank
 
Normal rank
Property / cites work
 
Property / cites work: Automata, Languages and Programming / rank
 
Normal rank
Property / cites work
 
Property / cites work: Strong equilibrium in congestion games / rank
 
Normal rank
Property / cites work
 
Property / cites work: Network structure and strong equilibrium in route selection games. / rank
 
Normal rank
Property / cites work
 
Property / cites work: Q3409969 / rank
 
Normal rank
Property / cites work
 
Property / cites work: STACS 2004 / rank
 
Normal rank
Property / cites work
 
Property / cites work: Network topology and the efficiency of equilibrium / rank
 
Normal rank
Property / cites work
 
Property / cites work: A class of games possessing pure-strategy Nash equilibria / rank
 
Normal rank
Property / cites work
 
Property / cites work: The price of anarchy is independent of the network topology / rank
 
Normal rank
Property / DBLP publication ID
 
Property / DBLP publication ID: conf/sagt/Fotakis08 / rank
 
Normal rank
links / mardi / namelinks / mardi / name
 

Latest revision as of 07:28, 13 November 2024

scientific article; zbMATH DE number 5270398
Language Label Description Also known as
English
Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
scientific article; zbMATH DE number 5270398

    Statements

    Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy (English)
    0 references
    0 references
    2 May 2008
    0 references

    Identifiers