Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
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Publication:5459970
DOI10.1007/978-3-540-79309-0_5zbMath1136.91342DBLPconf/sagt/Fotakis08OpenAlexW4243400642WikidataQ59818526 ScholiaQ59818526MaRDI QIDQ5459970
Publication date: 2 May 2008
Published in: Algorithmic Game Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-540-79309-0_5
Communication networks in operations research (90B18) Network design and communication in computer systems (68M10) Games involving graphs (91A43) Resource and cost allocation (including fair division, apportionment, etc.) (91B32)
Related Items (3)
Inefficiency of pure Nash equilibria in series-parallel network congestion games ⋮ Performance of one-round walks in linear congestion games ⋮ Stability vs. optimality in selfish ring routing
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- Automata, Languages and Programming
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- The price of anarchy is independent of the network topology
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