The complexity of pure Nash equilibria
DOI10.1145/1007352.1007445zbMATH Open1192.91042OpenAlexW2145297839MaRDI QIDQ3580952FDOQ3580952
Authors: Alex Fabrikant, Kunal Talwar, Christos Papadimitriou
Publication date: 15 August 2010
Published in: Proceedings of the thirty-sixth annual ACM symposium on Theory of computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1145/1007352.1007445
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- The complexity of uniform Nash equilibria and related regular subgraph problems
- Symmetries and the complexity of pure Nash equilibrium
- Computing Nash equilibria for two-player restricted network congestion games is \(\mathcal{PLS}\)-complete
- Complexity and approximability of optimal resource allocation and Nash equilibrium over networks
- Convergence to approximate Nash equilibria in congestion games
- Tight bounds for selfish and greedy load balancing
- Minimizing expectation plus variance
- On best response dynamics in weighted congestion games with polynomial delays
- Computation of equilibria and the price of anarchy in bottleneck congestion games
- Selfish splittable flows and NP-completeness
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- Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
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- On the uniqueness of equilibrium in atomic splittable routing games
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- Computing solutions of the multiclass network equilibrium problem with affine cost functions
- How to find Nash equilibria with extreme total latency in network congestion games?
- The impact of social ignorance on weighted congestion games
- On the complexity of constrained Nash equilibria in graphical games
- The Computational Complexity of Nash Equilibria in Concisely Represented Games
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- The Game World Is Flat: The Complexity of Nash Equilibria in Succinct Games
- The inefficiency of Nash and subgame perfect equilibria for network routing
- An abstraction-refinement methodology for reasoning about network games
- Undecidability of the existence of pure Nash equilibria
- Complexity of pure-strategy Nash equilibria in non-cooperative games
- Metastability of logit dynamics for coordination games
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- Computational aspects of uncertainty profiles and angel-daemon games
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- Fast convergence of best-reply dynamics in aggregative games
- A metaheuristic approach to compute pure Nash equilibria
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