Computing approximate equilibria in weighted congestion games via best-responses
DOI10.1287/MOOR.2021.1144zbMATH Open1489.91014arXiv1810.12806OpenAlexW3200955463MaRDI QIDQ5076717FDOQ5076717
Authors: Yiannis Giannakopoulos, Georgy Noarov, Andreas S. Schulz
Publication date: 17 May 2022
Published in: Mathematics of Operations Research (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1810.12806
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price of anarchypotential gamescomputation of equilibriaatomic congestion gamesaproximate equilibria
Approximation algorithms (68W25) Equilibrium refinements (91A11) Potential and congestion games (91A14) Algorithmic game theory and complexity (91A68)
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Cited In (10)
- Computing approximate pure Nash equilibria in Shapley value weighted congestion games
- Improving approximate pure Nash equilibria in congestion games
- On approximate pure Nash equilibria in weighted congestion games with polynomial latencies
- On best response dynamics in weighted congestion games with polynomial delays
- On the performance of approximate equilibria in congestion games
- Equilibrium computation in atomic splittable singleton congestion games
- Existence and Complexity of Approximate Equilibria in Weighted Congestion Games
- Efficient computation of approximate pure Nash equilibria in congestion games
- Computing better approximate pure Nash equilibria in cut games via semidefinite programming
- Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions
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