How hard is it to find extreme Nash equilibria in network congestion games?
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Publication:1034618
DOI10.1016/j.tcs.2009.07.046zbMath1175.91044MaRDI QIDQ1034618
Gerhard J. Woeginger, Sven O. Krumke, Heike Sperber, Elisabeth Gassner, Johannes Hatzl
Publication date: 6 November 2009
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2009.07.046
complexity; non-cooperative games; unsplittable flow; makespan objective; extreme equilibria; network congestion game
91A10: Noncooperative games
68M10: Network design and communication in computer systems
91A43: Games involving graphs
91A80: Applications of game theory
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