NP-hardness of pure Nash equilibrium in scheduling and network design games
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Publication:390917
DOI10.1016/J.TCS.2012.10.051zbMATH Open1291.91012OpenAlexW83365193MaRDI QIDQ390917FDOQ390917
Authors: Nguyen Kim Thang
Publication date: 9 January 2014
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.tcs.2012.10.051
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Computational difficulty of problems (lower bounds, completeness, difficulty of approximation, etc.) (68Q17) Noncooperative games (91A10) Games involving graphs (91A43)
Cites Work
- Non-cooperative games
- Algorithmic Game Theory
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- A class of games possessing pure-strategy Nash equilibria
- Potential games
- The Price of Stability for Network Design with Fair Cost Allocation
- Nash Equilibria in Voronoi Games on Graphs
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- Convergence time to Nash equilibrium in load balancing
- The complexity of pure Nash equilibria
- Coordination mechanisms for selfish scheduling
- Designing network protocols for good equilibria
- Inner product spaces for MinSum coordination mechanisms
- Network design with weighted players
- Near-optimal network design with selfish agents
- On the complexity of Pareto-optimal Nash and strong equilibria
- On the complexity of pure-strategy Nash equilibria in congestion and local-effect games
- Non-clairvoyant scheduling games
- Title not available (Why is that?)
Cited In (1)
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