How to find Nash equilibria with extreme total latency in network congestion games?
DOI10.1007/S00186-009-0293-6zbMATH Open1189.91039OpenAlexW3189740326MaRDI QIDQ966426FDOQ966426
Authors: Heike Sperber
Publication date: 23 April 2010
Published in: Mathematical Methods of Operations Research (Search for Journal in Brave)
Full work available at URL: http://kluedo.ub.uni-kl.de/frontdoor/index/index/docId/2034
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Cites Work
- Worst-case equilibria
- A class of games possessing pure-strategy Nash equilibria
- The complexity of pure Nash equilibria
- The price of anarchy of finite congestion games
- Algorithms, games, and the internet
- Approximation and Online Algorithms
- The price of routing unsplittable flow
- Title not available (Why is that?)
- The price of selfish routing
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- How hard is it to find extreme Nash equilibria in network congestion games?
- On the structure and complexity of worst-case equilibria
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