How can we model selectively neutral density dependence in evolutionary games (Q615426): Difference between revisions

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Property / DOI: 10.1016/j.tpb.2007.11.006 / rank
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Property / author
 
Property / author: Krzysztof Argasinski / rank
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Property / author
 
Property / author: Krzysztof Argasinski / rank
 
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Property / Wikidata QID: Q51897222 / rank
 
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Property / MaRDI profile type: MaRDI publication profile / rank
 
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Property / full work available at URL: https://doi.org/10.1016/j.tpb.2007.11.006 / rank
 
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Property / OpenAlex ID: W2018589091 / rank
 
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Property / cites work
 
Property / cites work: Dynamic multipopulation and density dependent evolutionary games related to replicator dynamics. a metasimplex concept / rank
 
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Property / cites work
 
Property / cites work: Q4004120 / rank
 
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Property / cites work
 
Property / cites work: Evolutionary and dynamic stability in continuous population games / rank
 
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Property / cites work
 
Property / cites work: Q3992992 / rank
 
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Property / cites work
 
Property / cites work: Evolutionary Games and Population Dynamics / rank
 
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Property / cites work
 
Property / cites work: Q3040961 / rank
 
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Property / cites work
 
Property / cites work: Evolutionarily stable strategies and game dynamics / rank
 
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Property / cites work
 
Property / cites work: Q4885257 / rank
 
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Property / DOI
 
Property / DOI: 10.1016/J.TPB.2007.11.006 / rank
 
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Latest revision as of 22:24, 9 December 2024

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How can we model selectively neutral density dependence in evolutionary games
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    How can we model selectively neutral density dependence in evolutionary games (English)
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    5 January 2011
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    density dependence
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    replicator dynamics
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    mortality rate
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    life history theory
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