I/O-efficient 2-d orthogonal range skyline and attrition priority queues (Q827322): Difference between revisions
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Latest revision as of 04:20, 10 December 2024
scientific article
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English | I/O-efficient 2-d orthogonal range skyline and attrition priority queues |
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I/O-efficient 2-d orthogonal range skyline and attrition priority queues (English)
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7 January 2021
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computational geometry
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range searching
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skyline
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external memory
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