Computer implementation of random number generators (Q916298): Difference between revisions

From MaRDI portal
Added link to MaRDI item.
ReferenceBot (talk | contribs)
Changed an Item
 
(3 intermediate revisions by 2 users not shown)
Property / reviewed by
 
Property / reviewed by: Q593732 / rank
Normal rank
 
Property / reviewed by
 
Property / reviewed by: Sotirios Loukas / rank
 
Normal rank
Property / MaRDI profile type
 
Property / MaRDI profile type: MaRDI publication profile / rank
 
Normal rank
Property / cites work
 
Property / cites work: Random number generation with the recursion \(X_ t=X_{t-3p}\oplus X_{t-3q}\) / rank
 
Normal rank

Latest revision as of 09:49, 21 June 2024

scientific article
Language Label Description Also known as
English
Computer implementation of random number generators
scientific article

    Statements

    Computer implementation of random number generators (English)
    0 references
    0 references
    1990
    0 references
    Good theoretical work on algorithms is often defeated by a poor computer implementation. This is particularly true of random number generators for two reasons: the overwhelming concern for speed and the inherent ill- conditioning of the problem. The author concentrates on the coding considerations of a multiplicative congruential generator with properly chosen multiplier and modulus. Implementation of recursive generators on vector processors is also addressed.
    0 references
    0 references
    random number generators
    0 references
    multiplicative congruential generator
    0 references
    recursive generators
    0 references
    vector processors
    0 references