Balanced parallel exploration of orthogonal regions (Q2004877): Difference between revisions
From MaRDI portal
Added link to MaRDI item. |
Created claim: Wikidata QID (P12): Q127880002, #quickstatements; #temporary_batch_1731343503704 |
||
(3 intermediate revisions by 3 users not shown) | |||
Property / MaRDI profile type | |||
Property / MaRDI profile type: MaRDI publication profile / rank | |||
Normal rank | |||
Property / full work available at URL | |||
Property / full work available at URL: https://doi.org/10.3390/a12050104 / rank | |||
Normal rank | |||
Property / OpenAlex ID | |||
Property / OpenAlex ID: W2946291960 / rank | |||
Normal rank | |||
Property / cites work | |||
Property / cites work: A framework for multi-robot node coverage in sensor networks / rank | |||
Normal rank | |||
Property / cites work | |||
Property / cites work: A Recursive Approach to Multi-robot Exploration of Trees / rank | |||
Normal rank | |||
Property / cites work | |||
Property / cites work: Q2783190 / rank | |||
Normal rank | |||
Property / Wikidata QID | |||
Property / Wikidata QID: Q127880002 / rank | |||
Normal rank |
Latest revision as of 17:45, 11 November 2024
scientific article
Language | Label | Description | Also known as |
---|---|---|---|
English | Balanced parallel exploration of orthogonal regions |
scientific article |
Statements
Balanced parallel exploration of orthogonal regions (English)
0 references
7 October 2020
0 references
Summary: We consider the use of multiple mobile agents to explore an unknown area. The area is orthogonal, such that all perimeter lines run both vertically and horizontally. The area may consist of unknown rectangular holes which are non-traversable internally. For the sake of analysis, we assume that the area is discretized into \(N\) points allowing the agents to move from one point to an adjacent one. Mobile agents communicate through face-to-face communication when in adjacent points. The objective of exploration is to develop an online algorithm that will explore the entire area while reducing the total work of all \(k\) agents, where the work is measured as the number of points traversed. We propose splitting the exploration into two alternating tasks, perimeter and room exploration. The agents all begin with the perimeter scan and when a room is found they transition to room scan after which they continue with perimeter scan until the next room is found and so on. Given the total traversable points \(N\), our algorithm completes in total \(O(N)\) work with each agent performing \(O(N/k)\) work, namely the work is balanced. If the rooms are hole-free the exploration time is also asymptotically optimal, \(O(N/k)\). To our knowledge, this is the first agent coordination algorithm that considers simultaneously work balancing and small exploration time.
0 references
online algorithm
0 references
mobile agents
0 references
parallel exploration
0 references
limited communication
0 references
work balancing
0 references