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Latest revision as of 08:44, 30 July 2024

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A fast algorithm for computing sparse visibility graphs
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    A fast algorithm for computing sparse visibility graphs (English)
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    The authors present an O(\(| E| \log^ 2n)\)-time algorithm for constructing the visibility graph of a set of n nonintersecting line segments. Here \(| E|\) stands for the number of edges in the visibility graph. The algorithm may be inefficient for dense visibility graphs but it is faster than some previously published algorithms [\textit{E. Welzl}, Inf. Process. Lett. 20, 167-171 (1985; Zbl 0573.68036) and \textit{T. Asano}, \textit{L. Guibas}, \textit{J. Hershberger} and \textit{H. Imai}, Algoritmica 1, 49-63 (1986; Zbl 0611.68062)] on sparse visibility graphs.
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    computational geometry
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    visibility graph construction
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