Edge-disjoint odd cycles in graphs with small chromatic numbers (Q1296141): Difference between revisions
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English | Edge-disjoint odd cycles in graphs with small chromatic numbers |
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Edge-disjoint odd cycles in graphs with small chromatic numbers (English)
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12 July 1999
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Two players, Red and Blue, play a positional game alternately by coloring with their color an edge in a graph \(G\). The first one who achieves a monochromatic odd cycle wins and his opponent loses; if no monochromatic odd cycle is produced, the outcome is a draw. The authors show that there is a winning strategy for the first player, if \(G\) has chromatic number \(>4\). The edge-transversal number \(\tau_e(G)\) is the least number of edges to remove from \(G\) in order to destroy all odd cycles. The edge-packing number \(\upsilon_e(G)\) is the maximum number of pairwise edge-disjoint odd cycles; if \(G\) has no odd cycles, set \(\upsilon_e(G)= 0\). The authors show that if \(\tau_e(G')= \upsilon_e(G')\) for every partial graph \(G'\) of \(G\), then \(G\) has chromatic number \(<4\).
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graph
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games
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positional game
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monochromatic odd cycle
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winning strategy
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chromatic number
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edge-disjoint odd cycles
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