A simple linear algorithm for intersecting convex polygons (Q1822240): Difference between revisions
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Property / cites work: Triangulating a simple polygon / rank | |||
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Property / cites work: Polygons Have Ears / rank | |||
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Property / cites work: A new linear algorithm for intersecting convex polygons / rank | |||
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Property / cites work: An optimal algorithm for computing the minimum vertex distance between two crossing convex polygons / rank | |||
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Latest revision as of 09:46, 30 July 2024
scientific article
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English | A simple linear algorithm for intersecting convex polygons |
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A simple linear algorithm for intersecting convex polygons (English)
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1985
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Let P and Q be two convex polygons with m and n vertices, respectively, which are specified by their cartesian coordinates in order. A simple \(O(m+n)\) algorithm is presented for computing the intersection of P and Q. Unlike previous algorithms, the new algorithm consists of a two-step combination of two simple algorithms for finding convex hulls and triangulations of polygons.
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computational geometry
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geometric algorithms
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convex polygons
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intersection
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convex hulls
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triangulations of polygons
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