Learning in experimental \(2\times 2\) games (Q380848): Difference between revisions

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Latest revision as of 01:06, 7 July 2024

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Learning in experimental \(2\times 2\) games
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    Learning in experimental \(2\times 2\) games (English)
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    14 November 2013
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    \(2\times 2\) games
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    experimental data
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    learning
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    impulse-matching
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    self-tuning EWA
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    reinforcement
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    action-sampling
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