An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units (Q488304): Difference between revisions
From MaRDI portal
Changed an Item |
Set profile property. |
||
Property / MaRDI profile type | |||
Property / MaRDI profile type: MaRDI publication profile / rank | |||
Normal rank |
Revision as of 01:25, 5 March 2024
scientific article
Language | Label | Description | Also known as |
---|---|---|---|
English | An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units |
scientific article |
Statements
An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units (English)
0 references
26 January 2015
0 references
GPU
0 references
random number generation
0 references
normal numbers
0 references