Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements (Q2176253): Difference between revisions

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Revision as of 16:42, 6 March 2024

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Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements
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    Method for real-time simulation of haptic interaction with deformable objects using GPU-based parallel computing and homogeneous hexahedral elements (English)
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    4 May 2020
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    haptic interactive simulation
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    finite element method
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    moving-least-squares function
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    efficient collision model
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